![]() The next target for the Silver Shroud, will be the villain Smiling Kate, who can be found roaming the streets near Bunker Hill, where she and her friends must be taken down.He will reveal that all of the villains that the Silver Shroud has been dealing with worked for a mob boss by the name of Sinjin, who is far deadlier then the scum that have been dealt with so far. After dealing with Kendra, the player will need to meet up with Goodneighbor's mayor, Hancock.Completing this task will not make Connolly happy, but there are no real repercussions for taking on this contract. Killing her will spawn a cache of 500 caps was stashed away in the Old Granary Burying Ground. At this point, Kendra's intended victim, Shelly Tiller, can be tracked down to the National Guard training yard.Her location is revealed to be the Water Street Apartments, within the financial district, where her raider friends must be dealt with first before leaving a calling card on her once-notorious body. Handy unit that runs the local bar and nightclub, the Third Rail. The next villain is a rather notorious assassin by the name of Kendra, in which her current location must be coerced out of Whitechapel Charlie, a Mr.Find this villainous snake and his bodyguards in front of Bobbi's place, and leave a calling card on his still warm corpse. The next villain that is revealed to our sterling super hero is the notorious chem dealer, AJ, who satisfies himself with selling his poison to the children of Goodneighbor and Diamond City.Delancy can be found in the alley next to the Hotel Rexford. The first villain that the Silver Shroud must face is Wayne Delancy, who previously had murdered a mother and her child, and got away with it.To complete them, the player needs to place a calling card on their corpse (simply hitting the right key when the prompt comes up ver the corpse). As the Silver Shroud, the player should listen to Connolly's personal radio station, Silver Shroud Radio, and receive bounties to clear as the Silver Shroud.Connolly will also give the Sole Survivor a number of Silver Shroud calling cards, to drop on the corpses of villains that the Silver Shroud vanquishes.Connolly will also turn a submachine gun into the Silver submachine gun using the prop. The costume becomes a usable armor, and its paired hat upgraded with unusually high stats. He will upgrade the costume, hat, and gun. However, he will ask for the Sole Survivor to don the costume and persona. Returning to Connolly, he will be elated.All of these are quest items and have sub-par stats not suitable for combat purposes. Optionally, the player can also obtain the Silver Shroud photo, silver submachine gun prop, and the Silver Shroud script.On the top floor is the Silver Shroud hat, and the Silver Shroud costume, both needed for the quest. The player will need to clear out Hubris Comics, which is infested by feral ghouls.At this point, Connolly will go so far as to recruit the Sole Survivor to travel to Hubris Comics, and search out for any Silver Shroud relics. Continue speaking with Connolly, and he will eventually reveal that he once loved a show character called The Silver Shroud, and how he would love to see such a super hero return and clean up the streets of Goodneighbor. Upon visiting Memory Den, the player needs to speak with Kent Connolly, who is revealed to be a ghoul that regularly visits the den in order to live out his pre-War memories.As the new Silver Shroud, the Sole Survivor kills a low-life murder, a chem dealer to kids, and even an assassin, eventually culminating in confronting the mastermind behind it all - Sinjin. VATS modifying/AP boosting/critical hit gear is a bonus for this.Kent Connolly wants to bring The Silver Shroud to life, in order to help finally bring justice to the town of Goodneighbor, and fight to make the world a better place. ![]() Make sure you get close to the platform, so that you get a high VATS rate for the head. Got really close and went into VATS and lined up shots to the head. After the third intimidation prompt as the Silver Shroud jump into your inventory and pop the Jet + Psycho.Have some Jet, Psycho or any time slowing/damage modifying chem.Have a really good high damage, low firing rate like pistol or rifle.So with that in mind this is how I finally completed the optional objective. Secondly I needed to boost my damage, because none of my rifles or pistols were working. The 10 second slowdown of time helped there. So I needed time to get more shots with a very high damage. So all I had to do was take down one guy. My dialog had already caused Sinjin's henchmen to flee. I tried everything I could think of to take down Sinjin with quick strikes with melee weapon, a really powerful sniper rifle but nothing was working. Sinjin had a gun to Kent's head and my approach to the scene was from the front. ![]() The problem that I faced in this quest was:
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